Board game design project


This week for science, we have been doing a game design project. You have to create some kind of a biology game that teaches you about the food chain, biomes, and other aspects, and Shauna, Hannah, and I are all working together.

For our game, each person has a canadian biome, and you try to build up your biome’s food chain using the animal and vegetation cards. We have a circular board which has a space for each biome, and there are also spaces around the edge  of the board that you land on each turn and they can usually help you. For example there are: pick up an animal card, take a vegetation card from another player, pick up a fate card, ect. Fate cards are cards that usually make it harder for you to win by making you take away parts of your food pyramid, or even starting the whole pyramid again.

Hannah, Gabe, Wilson, Jay and I tested out the game this morning, and we found some major things that we need to change. The game progresses too slowly, so we think that it would be better if each biome started with having the basics (trees, water, grass, ect.) and then built up from there. Another major problem is that Gabe’s biome (grasslands) accidentally had no vegetation card which obviously made it hard for him to play the game. Another problem was that we didn’t write down what order the animals go in on the food chain, so we are going to make cards that say the order to make it easier to play. There are also some other problems that we need to figure out, but hopefully we can make this a better game.

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3 Comments to

“Board game design project”

  1. January 24th, 2014 at 9:34 pm      Reply wilsonb Says:

    Your game is fun to play, ounce all of the cards are out of the pile. I think you need to make it a little easier to make it to the end, this could make it even more fun to play! The idea of the game is good though.

  2. January 24th, 2014 at 11:09 pm      Reply SCK Says:

    Your game sounds really neat, Sophia! And it sounds like you guys are doing a great job of noticing and dealing with the issues that it had. I’ts cool how you’re project combines science with the creative aspect of game design, which, while it’s fun, takes lots of patience and hard work. Looks like you have a great start. Keep up the good work!

  3. January 24th, 2014 at 11:13 pm      Reply annicah Says:

    That sounds like a great game! I would definitely be interested playing it at some point. Good idea to put it through a test run first. Your hard work definitely shows! 🙂

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